final 3D audio earphones

[Evangelion] and final collaboration earphones.
Original design created in the motif of an umbilical cable. The balance of all sound recorded for the story is reproduced in line with the producer’s intentions as 3D sound that imparts a feeling of immersion as if the listener were part of the story.
New, totally original design in the motif of each Evangelion model.
The earphone employs an original design earphone jack in the motif of the umbilical cable that supplies power from the back of Evangelion in the story. Not only the earphone but the packaging as well features a totally original design in the motif of the lunar surface and the number of the Unit-01 in the story. Not limited to outward appearances, the sound quality when viewing the animation is sufficient to produce a bodily sensation of immersion as if the listener were part the story, resulting in a finish that can be enjoyed without sparing the Evangelion world view.
Features
[Evangelion] Original Design Earphones
The earphone chassis is imprinted with the characters EVA2020 that signify the collaboration with [Evangelion], and the earphone jack features an original design in the motif of an umbilical cable through which power is supplied from the back of Evangelion in the story.
[Evangelion] Original Design Packaging
The packaging features a totally original design in the motif of the lunar surface, the chassis number of the Unit-01 and the monitor screen displayed during a state of emergency.
Sound creation based on acoustic engineering, psychoacoustics and spatial acoustics
These are 3D audio earphones borne from research into the differences between sound sources produced in 2ch stereo and sound sources produced using binaural technology. In animation, various techniques are used for recording sound, such as changing voice quality in order to express characters’ emotions and changing the distance between the performer and the microphone to express the positional relationship between characters. Because these types of changes in voice quality and distance perception are reproduced by these 3D audio earphones as intended by the performers and producers, one can experience a bodily sensation of immersion as if the listener were part of the story.
Unique swing-fitting ear tips mechanism
With their swing fit mechanism, the ear tips can be swung left and right and tilted towards the audio canal for a perfect fit.
These prevent changes in shape owing to the aperture of the earpiece coming into contact with the audio canal.
The sound is transmitted directly to the eardrum, delivering clear sound.
6.4mmφ dynamic driver unit
The precision involved in assembling the parts for the driver unit is of the utmost importance.
The small-aperture 6.4mm diameter dynamic driver unit boasts an extraordinarily high level of precision for this price range.
Original ear tips that come in 5 sizes
Two types of silicon differing in rigidity are employed for the sound conduit and for the earbud that comes into contact with the user’s ear. The silicon used for the sound conduit is more rigid than that used for the earbud, and by having groove processing applied to it, combines both strength and flexibility. Soft silicon has been employed for the earbud, making for a comfortable fit and a high level of sound insulation. Comes in 5 sizes – SS/S/M/L/LL. It’s easy to distinguish between sizes due to the use of a different axis color for each size.

SS size:WHITE
S size:RED
M size:BLUE
L size:PINK
LL size:NAVY
Aging
Aging refers to the phenomenon whereby the sound produced by the earphones changes over time as they are used. There is a small driver unit – what could be called a speaker – inside the earphones; a diaphragm of extremely thin film is attached to this using a coil and an adhesive agent. With aural signals, the diaphragm moves in micronic increments while the coil moves, giving off sound. While it can’t be proven, we believe that in this situation, the adhesive section may possibly influence these infinitesimal movements. Using the product over a set period of time, the diaphragm moves more easily, and sound quality approaches the original design intent. This product has a small aperture, and so an extended period of time is necessary for changes through aging to become indecipherable. In general, if the product is used in a normal way over a period of 150 ~ 200 hours, it should feel that sound has become more subtle. A more favorable outcome can be obtained through aging of the product by listening to the music you normally listen to at a volume you usually listen at, rather than expediting aging through very high volumes or aging through noise. While not an accurate metaphor, when you make unnecessary movements to break in a pair of shoes, you’re bound to cause wrinkles different to those that occur when you walk normally. In the same way, rather than having the diaphragm move unnecessarily, it is better to think that it is more natural to break it in in the environment in which it is used.

There is also a psychological aspect to aging. Buying a new set of earphones, the impression you had of these earphones prior to buying them is by no means set in stone. You’re actually making a relative comparison between these and the earphones that you use on a daily basis. When you buy a new set of earphones and continue to use them for a set period of time, those earphones become the standard. An evaluation of sound quality based on continuing to use them until they become such a standard makes it easier to choose a product that you don’t get tired of over the long term.
Specifications
Accessories
Ear tips in 5 sizes with axis color inspired by EVA characters (final TYPE E)
How to wear the earphones
Please refer to the earpiece swing fit mechanism while fitting the product; align the product at an angle where it fits smoothly into the ear.
Please check the L (left) and R (right) indicators on the housings. Holding the product, fit into the ears using a slight twisting motion. Since sound quality differs greatly according to the positioning of the ear piece, move each ear phone around while playing music until you find the position with the balance that suits you best. Once you have experienced this position, it will be easier to find subsequently.

* It is usual that a person's ears differ in shape from left to right. As such, the optimum positioning of the product differs from left to right.
Sound quality reviews
In animation, various techniques are used for recording sound, such as changing voice quality in order to express characters’ emotions and changing the distance between the performer and the microphone to express the positional relationship between characters. Because these types of changes in voice quality and distance perception are reproduced by these 3D audio earphones as intended by the performers and producers, one can experience a bodily sensation of immersion as if the listener were part of the story.



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User’s manual
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